eat-a-bug
Art, Design, Architecture, & Technology
Showing posts with label
map
.
Show all posts
Showing posts with label
map
.
Show all posts
Tuesday, 1 September 2009
Mesh Deformer
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Inspiered by the IXth chapter of D'Arcy Thompson's On growth and form I build a definition for the deformation of mesh models. The ...
2 comments:
Thursday, 26 March 2009
Map Lines
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Maps straight curves from the xy plane on a surface The mapped lines change length, but remain straight MapLines.zip
1 comment:
Sunday, 1 March 2009
Mesh Inversion
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"Inverse Dude" modeled by Delaque MeshInversion.zip
2 comments:
Monday, 9 February 2009
Surface Inversion
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For a given sphere with center O and radius k, inversion maps every point P of a surface on a point P' More about inversion with rhino o...
2 comments:
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