eat-a-bug

Art, Design, Architecture, & Technology

Showing posts with label map. Show all posts
Showing posts with label map. Show all posts
Tuesday, 1 September 2009

Mesh Deformer

›
Inspiered by the IXth chapter of D'Arcy Thompson's On growth and form I build a definition for the deformation of mesh models. The ...
2 comments:
Thursday, 26 March 2009

Map Lines

›
Maps straight curves from the xy plane on a surface The mapped lines change length, but remain straight MapLines.zip
1 comment:
Sunday, 1 March 2009

Mesh Inversion

›
"Inverse Dude" modeled by Delaque MeshInversion.zip
2 comments:
Monday, 9 February 2009

Surface Inversion

›
For a given sphere with center O and radius k, inversion maps every point P of a surface on a point P' More about inversion with rhino o...
2 comments:
›
Home
View web version

Profile

Lorenz Lachauer
View my complete profile
Powered by Blogger.