Showing posts with label polysurface. Show all posts
Showing posts with label polysurface. Show all posts

Wednesday, 30 September 2009

Dreidle Urbanism

Tracking the tip of a dreidle with processing, and then sending the coordinate data via udp to grasshopper.



Dreidle City in time lapse. Inspired by parmetric urbanism.



Download the definition files here. Udp sending and receiving based on Luis Fraguada's definition.

Thursday, 11 June 2009

Bricks

Inspiered by the work of Gramazio & Kohler, I plugged together a grasshopper definition, that generates a perforated brick wall from planar curves. Similiar studies in wood have been made recently at the Graduate School of Design, Harvard


(c) by Gramanzio & Kohler

Friday, 15 May 2009

Geodesic Shell

The structure of this shell is woven from isocurves and geodesic curves on a surface. Geodesic curves are also called plank lines, they can be build from straigth, but twisted planks. Mårten Nettelbladt studied them on his blog. Geodesic shells build in wood have been studied at the laboratory for timber construction of the EPFL.

Planks generated from lines on a surface with this script: TwistedBeams.zip


The (straight) bamboo strips of this chinese hat are following geodesic lines. Photo by drs2biz.

Thursday, 2 April 2009

Beams on Surface

Beams around lines, aligned normal to surface
Height and width are adjustable

Compare Shigeru Ban's pavillon for the Rice Gallery

BeamsOnSurface.zip

Reciprocal grid, example from Cecil Balmond's book, p. 143